Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Focus Entertainment, publisher of the SnowRunner and Expeditions: A MudRunner Game titles for Saber Interactive, today announced that co-op will be added to the game “a few months” after the initial release of the game. This announcement came as direct community feedback asking about the feature was posted on some recently published previews.
Their full text:
Co-op mode will be released in Expeditions as a free update a few months after the release of the game.
Co-op is an important feature, for both MudRunner veterans and newcomers. That’s why we want the multiplayer experience in Expeditions to feel as polished as possible, which means taking a few extra months.
Like our previous MudRunner game, SnowRunner, we have some exciting post-launch updates planned for Expeditions, which we’ll talk about soon.
Thanks for your patience. Stay tuned for further updates, and thank you for being part of the community!
The Expeditions team
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