If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Electronic Arts, who purchased Codemasters back in 2021 and got the extended F1 license with it, have today teased their upcoming F1 23 product with a single image (below) posted to social media.
You can wishlist it on Steam. What are you looking for in the latest from the developer? Reply in the forum.
Here are the images shown on Steam:
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