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Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

 

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EA have posted a forum thread with a list of all the issues that they released F1 23 with. You can read my review, which mentioned some of these, here.

They also confirmed that Singapore Circuit’s updated layout (something I didn’t even know was incorrect), the Sports Update, F2 2023, “and more will be coming later this year.” A patch to fix some of the issues listed below is due this week, but hey, at least they made their release date.

Investigating:

– Goals being locked after exiting Community Grand Prix
– Incorrect price for boosting some Level 2 car parts
– Loss of Force Feedback when pressing Alt-Tab (PC)
– Assists remain locked in other modes after participating in the Community GP
– Sponsor boards in Singapore are unlit for some players (PC)
– Switching focus in windowed mode may result in the game freezing (PC)
– Sound may cut out on track when in Performance mode
– Sponsor decals cannot be removed from the My Team car
– Assists remain locked in other modes after participating in the Community GP
– AI slowing to match speed on Quali Inlaps
– Low framerate when driving through smoke
– Hard tyre unavailable after Sprint races in Two-Player Career
– Logitech TrueForce is unavailable on Xbox
– Other various Force Feedback issues across multiple platforms
– EA friends list showing as empty for those with a large number of friends

Awaiting patch:

– No pitlane limit or distance warning message when using the cockpit cam
– Strategy change after damage won’t appear on the Voice Command display
– Time Trial OSD customisation for ‘F1 Dial’ not saving
– Contracts end before the final race of the season in My Team
– Freeze when a player disconnects from an online session (PlayStation)
– Safety Car and Formation Lap disabled in 25% race distance
– Braking Point getting stuck at Chapter 7 (When on-screen display is disabled)
– Unable to invite friends to race using system menus (Xbox & PlayStation)
– Issues with ghosting cars when ‘collisions off for first lap only’ is enabled
– Framerate drops during night races
– Creating a second Career save with F2 causes the game to crash
– After a red flag, finishing positions can be incorrect
– Two-player Career uses Equal Performance instead of Realistic performance
– Driving out of the 11th garage at Monaco causes the car to hit the wall
– Logitech TrueForce is unavailable (PlayStation & PC)
– Switching between Performance and Quality modes causes framerate issues (Xbox)
– Sponsor decals do not appear on race suits and helmets in My Team
– Virtual rear view mirror stays on screen when looking backwards
– F1 World goal expires while a bonus goal is active

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About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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