Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Originally an independent contractor for Papyrus and based in the United States, Shawn Nash collaborated with the legendary studio on the NASCAR Racing franchise titles until persuaded to stick around and develop SODA Off-Road Racing for himself; Software Allies was the small studio created to produce that groundbreaking title.
SODA is a simulation based on the Short Course Off-Road Drivers series, but did not contain any officially licensed cars or real-world tracks.