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Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Originally working on the PC conversion of Wipeout for Psygnosis, Broadsword are most-known for Spirit of Speed 1937, a title that suffered greatly due to the original publisher being purchased and then ultimately was released too early under pressure from the new owner.
They went on to release a Paris-Dakar Rally title for PlayStation, but shut down a few years later.