Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
In a tweet on January 16, 2024, Saber Porto tweeted that there are no more planned updates for the Dakar Desert Rally title. This means that the livery editor apparently isn’t ever going to see the light of day, while the other items were delivered (late).
While I am disappointed to see something undelivered, I did rate the game highly ‘for what it was’ back in my original review and as someone who did not have many of the technical problems others suffered, I stand by that. The simulation aspect in navigating such a massive map like this can’t be overlooked, even if the physics aren’t the best.
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