Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
More than a year after the product was released and these cars became fully drive-able, Saber have posted a new trailer showcasing the Can-Am Southracing SxS Squad. The trailer, only posted on social media, does a good job of showing off what cool videos we’d be able to produce by now if the original roadmap was followed.
View this video on YouTube: https://youtu.be/-J0tJOG3zrU and please consider subscribing to RSC’s main channel.
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