If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Turn10 have announced the cover art, not cover, for their upcoming Forza Motorsport release. The art features a 2023 Cadillac Racing V-Series.R and 2024 Chevrolet Corvette E-Ray. I’ll update the cover on the site here when one appears showing the logo above the cars in portrait layout rather than landscape.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →