Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
According to gamesindustry.biz both Frank Sagnier and Rashid Varachia are stepping down from their roles at Codemasters at the end of July.
The news comes four months after Codemasters were purchased by EA.
Codemasters SVP of product development Clive Moody and SVP of publishing Jonathan Bunney will lead Codemasters going forward as a part of the EA Sports studio group, while Slightly Mad will also become an EA Sports studio (though they keep their CEO – Ian Bell).
It’s difficult to know what this means or how it changes anything, but if this wasn’t their choice you have to always wonder what exactly they did wrong in steering Codemasters to become something EA saw such value in.
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