Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
This title doesn’t meet the minimum requirements to be considered a racing simulation, but that should not deter you from playing it. The reason we have chosen to include it on the site despite the lack of a cockpit view is because it’s a fantastic game with a lot to offer. You can also clearly see it does offer some effort in terms of vehicle simulation, even with fuel and tire wear. We have listed this in our store, check the purchase options.