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If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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It looks like Reiza moved v1.3.7.1 from the release candidate to the main release branch of their software on Saturday. This means the changelog from the recent 1.3.7.0 release candidate and the 1.3.7.1 build (below) are now in the product. Check out both sets of release notes to see full details, but one of the coolest additions has to be that vibration may now feel different depending on the kind of engine the vehicle has.

V1.3.7.1 CHANGELOG:

UI & HUD

Fixed wrong initial active tab in Single Player session overview

PHYSICS

Further tire revisions to F-Classic G1 & G2, F-V12, F-V10 G1 & G2, F-Reiza, F-Ultimate G2 Hard, Group C, Super V8 soft & hard
F-USA (all gens) fully revised, added Hard compound to F-USA Gen1(setup reset recommended for revision setup changes to take effect)
Revised ride height ranges & default settings for all GTEs, GT3s, F-Classics, F-V12, F-V10 G1, F-V10 G2, F-Reiza (setup reset recommended for changes to take effect)
Revised front wing height sensitivity for F-Classics, F-V12, F-V10 G1, F-V10 G2, F-Reiza
Adjusted diffuser baseline downforce from F-V10s, F-Reiza & F-Ultimate Gen1
Revised front wing dirty air sensitivity for F-Classics, F-V12. F-V10s, F-Reiza & F-Ultimate Gen1
Revised FWD open differential for Passats, Gols, Unos and Mini 1965
Fixed F-Retro tire carcass being incorrectly linked to updated F-Classics
Fixed F-V12 & F-V10 missing tire names
Ginetta G40 (both models): Adjused geared differential coast bias; Reduced brake torque; minor default setup adjustments (setup reset recommended for changes to take effect)
Puma P052: Reduced brake torque; minor default setup adjustments (setup reset recommended for changes to take effect)

AI

AI calibration pass to F-USA (all gens), F-Classic (all gens), F-V12, F-V10 G1 & G2, F-Reiza, F-Ultimate G1 & G2, Super V8, GT3 & Stock Car 2019
Generally reduced AI performance when running slicks on a wet track to better match player´s performance

TRACKS

Silverstone 1991: Fixed hole in the terrain mesh

VEHICLES

Copa Montana: Added Damage models; Restored Wipers and cockpit animations
Opala (all models): Added Damage/Dangling parts; Fixed some lod issues; Revised collions
Puma GTE: Added damage/dangling parts; Fixed the reverse lights (wasn’t working before); Adjusted lights diffuse texture, glow texture, UV Map and adjusted the material; Revised collision
Puma GTB: Added damage models; Fixed cockpit hood skin
BMW 2002: Full grid livery update
Corvette C3:Full grid livery update+ 3 new liveries

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