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Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.

 

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Reiza’s latest update for AMS2 is now live and it brings us a 2022-spec Grand Prix car, 2022 Brasil Stock Cars, Galeão Airport and various tweaks and fixes. One of the most welcome tweaks is that the AI are now a little more varied, so races should be more ‘racey’.

I previewed everything upcoming from Reiza in the recent Dev Update coverage.

Screenshots (GP car):

Screenshots (’22 Stock Cars, Galeão Airport):

The update was first released as a release candidate:

V1.3.4.0 -> V1.3.5.0 RC CHANGELOG

CONTENT

Tracks

Added Galeão Airport Temporary Race Track

Vehicles

Added Stock Car Pro Series 2022 Season
Added Formula Ultimate Gen2

GENERAL

Corrected nationality flags for all default AI drivers + added new Sprint Race, F-USA, Super V8 entries fixing missing entries; revised performance levels of all AI drivers for all classes
Fixed Lola 95i models being named without engine distinction & leading to mixed custom AI drivers
UI safety rating data is now updated after rules download is complete

UI & HUD

Added ICM option to modify ERS deployment mode
Added option to configure how/when ICM menu position will reset on exit
Added filter controls to photo screen and enabled photo tools in vehicle showroom
Fixed sound playing when opening ICM menu
Fixed missing environment data on championship event results screen
Added F-USA Gen1 to formula class filter
Livery name adjustments for Copa Classic B & FL for vehicle selection screen

FFB

Adjusted oversteer/countersteer damping compensation
Minor FFB adjustments to F-Retros Gen1 & F-Ultimate

PHYSICS

Added ERS deployment system with RPM and gear deployment maps
Revised turbo model of F-Ultimate engines for slightly faster turbo spin-up & adjusted wastegate harvesting to suit
Revised tires for Stock Car Corolla & Cruze 20/21/22 models & F-Ultimate, focused especially on stiffening tire carcass with more accurate damping rates
Revised default setups for Stock Car 20/21/22 to suit latest tire developments
F-Ultimate Gen1: Slightly adjusted brake torque
F-Retro Gen1: Revised brake torque, revised default setup (setup reset recommended)
Formula Trainer (both models): Revised brake torque, revised default setup (setup reset recommended); updated gearing
F-Ultimate Revised turbo with smoother spool up for better driveability

AI

Added forced and unforced mistake logic for AI drivers

AUDIO

Revised F-Ultimate V6 Hybrid turbo sounds
Added beep DRS & shift protection notification events
Reverted brake squeal mixer fader reduction back to old value

TRACKS

Road America: Fixed a bug in RA (Bend) pit lane path; Reduced ai collisions at T5 during race starts
Snetterton: LOD pass; Added variable crowd attendance per session Optimized pastoral fences; Fix lod on a7 building internal walls
Azure Circuit 2021: Enabled option for rolling starts
Jacarepagua Historic: Added variable crowd attendance per session; Updated HUD track map
Interlagos (all layouts): Added variable crowd attendance per session; Updated HUD track map
Hockenheim Historic 1977: Added variable crowd attendance per session; Adjusted HUD track map zoom level; Fine tune AI fastline and corridors; Better rolling start AI behavior; Reduced high frequency road noise physics; Object LOD fixes.
Hockenheim Historic 1988: Added variable crowd attendance per session; Adjusted HUD track map zoom level; Fine tuned AI fastline and corridors; Better rolling start AI behavior; Reduced high frequency road noise physics; Object LOD fixes
Spa-Francorchamps 2020: Minor LOD adjustments
Silverstone 1975: Increased AI garage depth; Fastline and corridors fine tuning for no-chicane layout
Brands Hatch: Corrected a transparency sorting issue in foggy conditions (paddock hand rail material)

VEHICLES

F-V12: Added driver animations; Adjusted cockpit view. Fixed front wing UV mapping
F-Trainer (both models): Fixed the driver shifing animation; Added vibrating mirrors on cockpit; Adjusted the cockpit view; Detached the gear shifter in the cockpit; Fixed the suspension geometry in the cockpit view.
F-USA Gen1: Various livery updates
F-Vee: Revised Driver animations; Detached the cockpit gear shifter; Adjusted the cockpit view
Brabham BT44: Adjusted the driver feet position.
Chevette: Revised driver animations; Detached the cokpit gear shifter
Fusca (all models): Revised driver animations; Added vibrating mirror in the cockpit; Fixed the cockpit center mirror uvmap; Reduced the steering wheel radius and the driver seat to accommodate the driver; Detached the cockpit gear shifter
Gol (all models): Revised driver animations; detached the cokpit gear shifter
Uno (all models): Revised driver animations; detached the cokpit gear shifter
Passat (all models): Revised driver animations; detached the cockpit gear shifter
Puma GTB: Revised driver animations; detached the cockpit gear shifter.
Puma GTE: Fixed the driver gear shifting animation
Copa Montana: Added driver aniamtions; Detached the cockpit gear shifter; Fixed the cockpit center mirror; Remodeled the seat to fit the driver.
Super V8: Revised Driver animations; Fixed the damage models on lods B/C/D; Detached the cockpit gear shifter; Adjusted the cockpit view
Puma P052: Revised driver animations; detached and relocated the cockpit gear shifter.
Ginetta G40 (both models): Fixed the driver gear shift animation
Ginetta G55 (both models): Fixed the driver gear shift animation
F-USA Gen 1 Fixed Reynard 95i rim colour overrides
F-Ultimate (both gens): Added DRS lights
Kart Shifter & Superkart: Completely redone the driver animations; Adjusted some visual gear shifter parameters.
Opala: Fixed gauges textures & steering wheel axis issues
Sigma P1: Added 3 new liveries

Then was officially released to all users with these changes:

V1.3.5.1 CHANGELOG

GENERAL

Added Stock Car Seasons 2021 & 2022 championships

UI & HUD

Added control assignment help text
Fixed text wrapping on strategy/setup labels of session overview in Spanish localisation
Added distinct vehicle selection logos for F-Trainer, Caterhams & Copa Classic classses

PHYSICS

Further updates to Stock Car tire carcass & tread
Minor adjustment to F-Ultimate Gen2 tread
Globally reduced wet / street tires sensitivity to water
F-USA Gen1: Adjusted FFB max force for both models
Sigma P1: Adjusted RPM critical range for lifetime for improved reliability
R-Retro G3 TE: Flattened wastegate map so it uses the same pressure limit at all RPMs (limit set by boost pressure %)
F-Ultimate (both gens): Added anti-lag system to turbo & and slightly adjusted its properties
Sigma P1: Minor default setup adjustments (setup reset recommended)

AI

F-Ultimate (both gens) Adjusted AI tire rolling resistance for more balance straightline speed vs player
Added real driver names to Stock Car seasons 1979, 1986 & 1999

AUDIO

Adjusted turbo sounds for F-Classics and F-Retro TE
F-Ultimate Gen1 sounds is now same as Gen2

TRACKS

Galeao: added marbles, night lights in the paddock area, adjusted LOD values for few objects; added real historic weather data
Hockenheim Historic 2001: Add variable crowd attendance per session; Adjust HUD track map zoom level; New AI fastline and fine tuned corridors; Better rolling start AI behavior; Reduced high frequency road noise physics; Object LOD fixes

VEHICLES

Caterham (all classes): Added dirt map; Adjusted carbon material mapping (ch3) for dirt; Added vibrating bits on the cockpit
Metalmoro MRX P2: Added 3 new liveries
Metalmoro AJR: Fixed cycling between empty Motec display pages
F-Ultimate Gen2: Added new display with ERS bar; minor cockpit mesh corrections; Corected fuel data; added livery overrides
Chevette: Added dirt map; Adjusted the shift gaiter rigging
Added DRS LEDs to F-Reiza, Metalmoro AJR & Sigma P1

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