Share News

Facebook Twitter Reddit

Search

Featured Article

Asobo’s Lost Rally Raid Title

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

Game DatabaseRSC contains a database of 153 developers, 468 software titles, 374 cars, 42 bikes, 242 tracks and more...
Fairbury Speedway

Located in Illinois, United States this 0.25-mile dirt oval is known for hosting Sprint Car and Late Model races.

First seen in sim racing with iRacing.

RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

#OnThisDay

Sim racing historic databaseRSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
Sim racing video databaseRSC contains a database of videos back to the 1980s catalogued as intros, laps, trailers, unboxings and more...
More Playable

Featured Browser Playable

Play retro racing games in your browser and on mobileRSC contains a database of emulated software you can play in your browser...
Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership, Facebook subscription or by using any of the affiliate links below. Have any other ideas of how to support? E-mail us.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
FanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42
Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.
You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
Same Author

Tim Wheatley

The other day Reiza released what they refer to as a smaller update that fixes and tweaks a number of things in their simulation. Check out the release notes below.

GENERAL

Fixed incorrect environment values on session results screen
Updated recent historic weather data for all other locations

UI & HUD

Made ICM Value adjustment inputs continuous
Explicitly display ‘NO’ when a vehicle has no factory fitted electronic aids
Removed ‘Sync to Race’ weather progression and replaced with ‘Real Time’ as default option in Test Day
Changed replay fast forward rewind speed steps and added UI indicator of current speed
Added an on screen message when mandatory pit window opens
Fixed incorrect weather dates used for custom championship pre-race sessions.

PHYSICS

Minor tire tread adjustments to Porsche Cup, F-Classics Gen1 & 2, Group C, F-V10 Gen1, F-Reiza Opala 1986 / Omega 1999 Stock Cars
Further crankshaft mass fine-tuning to Group C, F-Classic (all gens), F-V12, F-V10, F-Reiza
Further revised slick tread sensitiveness to water to minimise chances of tires becoming unusable past a certain threshold of saturation
Minor adjustments to diffuser center of pressure in all F-Classics, F-V10 Gen1 & Mclaren MP4-12
Group C: Minor adjustments to default diff coast ramps on both cars; Fixed Sauber C9 clutch slipping on upshifts

AI

Fixed an issue that could lead to AI lifting in straights for very tiny invisible amounts of surface water
Adjusted AI puddle lifting logic to better account for puddle depth
Fixed an issue where some vehicles wouldn’t receive blue flags in some specific places (Curitiba main straight for example)
Fixed some AI vehicles would enter hotlap behaviour as soon as they left pits in qualy/practice instead of entering outlap behaviour
Made AI work harder to avoid the passing cars lane under blue flag conditions
Increased distance AI cars under blue flag will factor cars behind to move out of the way
Velocitta: AI tweaks (less apex grass trimming and sausage surfing)

TRACKS

Velocitta: Fixed hole in grass, uneven terrain under garage tents leading to cars; cleaned up garage positions
Spa 1993: Revised track cut limits at bus stop chicane. Remove grass crete at 2nd apex
Long Beach: Added new csm wall (fixing sidewalk curb at pit lane exit causing strange collision)
Snetterton: Fixed strange pit wall collision; TSO lod pass; Reduced armco shimmering; Enabled start lights
Brands Hatch: Fixed strange pit wall collision
Fixed latitude/longitude of Nordschleife & Londrina resulting in slightly innacurate Real Weather data

VEHICLES

BMW M3 E30: Fixed internal windscreen banner for cars #57 #58
Metalmoro MRX P4: Added 6 new liveries

Related News

Related Software

Automobilista 2

AMS2 is a comprehensive simulation of the Brazilian motorsports scene, featuring all major Brazilian racing series, race tracks and manufacturers, as well as a selection of modern and classic content from around the world.

 
 
Admin | Cookie Policy | Race Sim Central © 1999 - 2025