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Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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Reiza have today deployed Automobilista 2 v1.2.1.4. This update attempts to fix conflicts with the latest versions of Logitech GHub and users of related hardware. The latest build also added seasonal foliage for Cadwell Park, Donington Park, Oulton Park & Snetterton.

v1.2.1.2 to v1.2.1.4 changes:

GENERAL

Fixed a bug where player could receive instant wrong way DQ for no reason when leaving the pits.
Disable collisions for vehicles on pit exit in sessions with AI present (prevents AI on main track colliding with vehicle existing pits, pending further updates to behaviour)
Fixed and issue that could result in CTD when launching the game with G923 device connected and recent versions of G Hub installed
Fixed Logitech G923 LEDs flickering in menu.
Fixed an issue that could lead to a false positive/negative cut detection in some rare instances
Fixed pit exit cut block not immediately issuing a penalty/warning when triggered. (Currently affects Azure, Laguna Seca, and Long Beach)

PHYSICS & AI

Further updates to traction control system
Minor tire tread adjustments to GTE, GT3, Stock Car, P2, P3, P4 tires & all wet tires
Mclaren 720S GT3: Slightly stiffened default front suspension, adjusted diffuser center of pressure
Minor diffuser adjustments to Porsche GTE, GT3-R & Metalmoro AJR
Further AI callibration passes
Further reduction of AI pace while running off the ideal racing line
Revised Bathurst & Silverstone AI paths
Further increased AI Grip at Nurburgring (all modern track layouts)

TRACKS

Added seasonal foliage to Cadwell Park, Donington Park, Oulton Park, Snetterton
Updated Brands Hatch seasonal foliage
Brands Hatch seasonal texture update, to match with other brit track standards
Long Beach: Fixed pit lane exit penalty

VEHICLES

F-Ultimate: Fixed right mirror mapping issue

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