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Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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Reiza deployed a small update for AMS2 yesterday without changing the version number because the exe has not been changed. It was only announced in the forum. Changelog below.

Further tire tread adjustments to StockV8, GTE, GT3, GT4, Protos, kart rental, F-Vintage
Further diffuser & rear wing aero revisions to GTE, GT3, Metalmoro MRX
Adjusted TC longitudinal slip scaling
Adjusted default engine braking in Porsches, C8.R
BMW Procar: Minor CoG height, body drag adjustment
Adjusted CoG height for MRX & F-Vintages
AI callibration pass for Protos, F-Vintage, Stocks
Adjusted AI side calculation to reduce chances of scaring themout of the way from behind
Increased volume for Ginetta G55 drivetrain
Curitiba: Removed advert sign blocking the outer layout (selection set error)
Added VR cams for Adelaide 88
Further updates to Stock Car 2021 liveries

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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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