As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
At some point today Automobilista 2 will be officially released! That’s right!
While the dev team are making sure we understand AMS2 is a long-term project and they are still working towards future updates and releases, this is no doubt a really incredible milestone for the team. Here is what they have added since the last update…
New Content
– Stock Cars from 1979 with liveries (originally seen in AMS1).
– Stock Cars from 1999 and 2019.
– Stock Cars from 2020 (rear wheel drive!)
– Granja Viana kart track (originally seen in AMS1).
– Autodromo Nelson Piquet (Brasilia, originally seen in AMS1).
– First of two Ginettas (G55 GT4 Supercup & G58 that competes in P1 class of Brazilian Endurance).
– Lotus 72E.
– Brabham BT44.
– Mclaren M23.
– 1970s versions of Interlagos, Imola, Kyalami, Spielberg.
I am sure we will get some release notes upon release but in the meantime there are a bunch of screenshots below for you to look through:
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →