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Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

 

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Those of you who modify your own setups will have probably experienced a CTD since the last update. Thankfully, this is fixed by v1.0.1.2

Fixed CTD when saving / loading car setups
Fixed in-game session lengths block displaying wrong values in multiplayer
Further adjustments to AI behaviour over first lap (ongoing development)
Further revisions of penalty system & detection of cars to be ignored when going off track (ongoing development)
Fixed position 6 selecting position 5 on instant replay leaderboard
Fixed load to frontend placeholder background image
Fixed text in vehicle selection screen displaying in some wrong situations
Fixed & corrected StockCar 2020 thumbnails
Fixed error in Stock Corolla causing a blank red car to load
Fixed error in one of the new AI personalities causing some drivers to coast to a halt
Further adjustments to ARC Camaro, Truck, Stock Car onboard cameras
Slightly reduced kart scrub radius
Further minor adjustments to tyre sidewalls & load damping
Slightly reduced AI Aggression multipliers for all cars
Slightly reduced grass, gravel bump amplitude for less bouncing when going off-track
Hockenheim: Adjusted AI pace in T2, T6 and T8 @ Hockenheim Modern; Adjusted AI pace @ final corner in 77/88 layoutsAdd some pit in/out line cones to 88/01 versions
Londrina: fixed broken pit exit/entry merge to main path.
Corrected Stock Car 2019 driver model animations
Stock Car 2020: Piquet Jr livery update with Extreme SimRacing logo
Stock Car 2019 – Collision mesh correction
ARC Camaro – Fixed cockpit mirrors
Camaro SS Added wiper animations and cockpit vibrations

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About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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