As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
As a part of their February 2020 development update, Reiza Studios announced the release to crowdfunding backers a month ahead of the official product release on March 31, 2020. While careful to caution users that this is a BETA release, the driving feel might be representative of the quality we can expect from the title.
The first three months of content have been announced as follows:
March – Release.
April – Classic GP.
May – Hockenheim, 90’s DTM.
June – Mount Panorama, GT3, GT4.
July – Silverstone.
Each month should also see game updates and features added.
Pricing for the game has been announced; It will be $49.99. The title will be 20% off during the first week.
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