Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Earlier this month when Reiza posted their AMS2 development update and said it was part one of two, I decided to wait and post both at the same time. I didn’t realize I’d be waiting 20+ days for the second part!
Anyway, Reiza today posted the second half of their November, 2021 developer update (here’s the first half), and I have been through and tried to make a bullet point list from both that you can quickly glance through.
– v1.3 should be released towards the end of this week.
– Racin´ USA Pack Part 2 is coming, and features “faster flowing tracks and its single seater heritage”. Includes the 1995 Indycar, 1998 CART and 2000 Champ Car cars and Watkins Glen, Cleveland Burke Lake Front Airport and a third to be confirmed. To be released in stages, starting soon and ending in 2022.
– Racin´ USA Pack Part 3 is delayed a little, but will have more tracks than planned.
– Aston Martin GT3 and a Nissan GT1 appear to be shown in screenshots, and a deal has been confirmed to be done with Nissan as a “number of vehicles” will be coming to AMS2.
– Azure Circuit is being rebuilt with fresh laser scan data to replace the one (the only one) they had borrowed from PCARS2.
– VW TSI Cup will be added to AMS2 main product soon. Currently it is available as a demo that cannot be installed alongside AMS2 itself.
– AI developments are ongoing. AI Modding support is coming.
– Tires, driveline model and other physics tweaks are coming in what is described as a “big physics overhaul”.
– Multiplayer rating system coming in v1.3.
– Two default profiles will now be available for controllers, with Force Feedback tweaks in the new “Default+” profiles. The new profiles are tweaked to give feedback some may prefer, without removing the original defaults as an option.
For me this is licensing heaven. I think they’re adding a stellar set of content here.
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