Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Earlier this month when Reiza posted their AMS2 development update and said it was part one of two, I decided to wait and post both at the same time. I didn’t realize I’d be waiting 20+ days for the second part!
Anyway, Reiza today posted the second half of their November, 2021 developer update (here’s the first half), and I have been through and tried to make a bullet point list from both that you can quickly glance through.
– v1.3 should be released towards the end of this week.
– Racin´ USA Pack Part 2 is coming, and features “faster flowing tracks and its single seater heritage”. Includes the 1995 Indycar, 1998 CART and 2000 Champ Car cars and Watkins Glen, Cleveland Burke Lake Front Airport and a third to be confirmed. To be released in stages, starting soon and ending in 2022.
– Racin´ USA Pack Part 3 is delayed a little, but will have more tracks than planned.
– Aston Martin GT3 and a Nissan GT1 appear to be shown in screenshots, and a deal has been confirmed to be done with Nissan as a “number of vehicles” will be coming to AMS2.
– Azure Circuit is being rebuilt with fresh laser scan data to replace the one (the only one) they had borrowed from PCARS2.
– VW TSI Cup will be added to AMS2 main product soon. Currently it is available as a demo that cannot be installed alongside AMS2 itself.
– AI developments are ongoing. AI Modding support is coming.
– Tires, driveline model and other physics tweaks are coming in what is described as a “big physics overhaul”.
– Multiplayer rating system coming in v1.3.
– Two default profiles will now be available for controllers, with Force Feedback tweaks in the new “Default+” profiles. The new profiles are tweaked to give feedback some may prefer, without removing the original defaults as an option.
For me this is licensing heaven. I think they’re adding a stellar set of content here.
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