Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Revs-Racing-Programme.zip
Revs-F3-Drivers-Handbook.zip
The first title to feature NASCAR drivers, RPT featured similar gameplay to Pole Position and Pitstop, but was an ultimately inferior experience.