Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Charlotte Motor Speedway, formerly Lowe’s Motor Speedway, is a motorsports complex built in 1959 by Bruton Smith located in Concord, North Carolina, United States.
First seen in sim racing with NASCAR Racing (1994).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
naspatch.exe_.zip
N2PAT2.zip
This official update to version 1.03 from 1.02 fixes issues with race saves, AI, car setup limitations, pace lap cheating, allows 4-bit Rendition graphics and increases the multiplayer grid size to 39. It also corrects a number of issues introduced by the 1.02 patch such as the twitching joystick input and a green hue at nighttime Charlotte.
N2PAT1.zip
This official update to version 1.03 from 1.01 fixes issues with race saves, AI, car setup limitations, pace lap cheating, allows 4-bit Rendition graphics and increases the multiplayer grid size to 39. It also corrects a number of issues introduced by the 1.01 patch such as incorrect standings.
N2PAT0.zip
This official update to version 1.03 from 1.00 fixes issues with race saves, AI, car setup limitations, pace lap cheating, allows 4-bit Rendition graphics and increases the multiplayer grid size to 39. It also corrects a number of issues introduced by the 1.01 and 1.02 patches.
newmanhaas.zip
GPM2.zip
This patch updated GPM2 with a complete rewrite, making it incompatible with Windows 3.1 but fully supportive of Windows 95.