Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).
Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Revolutionary sports car simulation planned for PC release and eventually used as the engine in Total Immersion Racing. Never released.
Mugello_setup.zip
RCS R Toyota Edition is a simulation initially planned for console release that eventually only saw release in Japan for PC. It was released in at least two versions; The Real Car Simulator R: Nissan Edition and The Real Car Simulator R: Toyota Edition. Both versions include more road cars than race cars.
bemidji.exe