Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Located in Illinois, United States this 0.25-mile dirt oval is known for hosting Sprint Car and Late Model races.
First seen in sim racing with iRacing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
homestead_2k3_pwf.zip
paintingtemplates.zip
GTR_Engineers_Handbook.pdf
LFS_S1H_DEMO.zip
Live For Speed Demo 0.3H.zip
CentralMountain.zip
This track for NASCAR Racing 2003 Season was created for RSC by Tim Wheatley.
RichardBurnsRallyDemo.zip
cmr2005_1.1patch_installer.zip
Colin-McRae-Rally-2005-Manual.zip
xpandrallympdemo.exe
Colin McRae 2005 MP.exe
TOCA-Race-Driver-2-12.zip