Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
On Friday Kunos Simulazioni released a hotfix for the recent update and GT2 Pack DLC, fixing a couple of issues with the Red Bull Ring and an issue with custom championships.
Changelog:
– Fixed an issue with the visibility of the assist line at the Red Bull Ring
– Fixed a potential issue of teleporting the player when hitting the pitlane wall directly at the pit entry line
– Fixed an issue with custom championship modes
– Fixed GT2 label not appearing correctly in the server lobby
– Fixed track medal UI stars and stats not updating for the Red Bull Ring
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