As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Kunos today deployed v1.7.5 as a hotfix update to their v1.7 update. This one has a couple of minor tweaks and another mysterious largely un-explained physics update.
v1.7.5 Changelog:
GRAPHICS:
– Over-car labels: removed contact shadow and reflection influence and added lighting-dependent dimmer.
– Tweaks to night brightness, volumetric fog and wet material properties of new British tracks.PHYSICS:
– Improved implementation of aerodynamic added mass effect. (It’s complicated).UI:
– Added active BOP group indicator on garage screen.
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