Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.
Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.
Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
In a free update earlier this week Kunos Simulazioni released 2024 Lamborghini ‘The Real Race’ liveries and the new Ford Mustang GT3 car to Assetto Corsa Competizione.
Changelog v1.10.2
– Added the new Ford Mustang GT3 as bonus content.
– Added Lamborghini “The Real Race” liveries for 2024
Trailer:
View this video on YouTube: https://youtu.be/f636rrNxmpw and please consider subscribing to RSC’s main channel.
ACC is a Blancpain GT, British GT and other SRO series simulator featuring GT3 and GT4 sports cars.