Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
After their recent announcement of a completely new game, Funselektor have released a small update for Art of Rally that fixes the number pad enter key and some issues with liveries.
Changelog
fixes
numpad Enter key now works in game
fixed custom livery issues for the rotary kei and das maestro
fixed custom livery template issues for das maestro (creators need to update their custom liveries for das maestro)
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