A new patch has been released for art of rally that changes how jump and landings work.
Changelog:
improvements
– jumps and landings are now more predictable and manageable
– prioritise online leaderboard ghosts before loading local ghosts
– added and improved camera rotation options
– improved switching between vegetation renderer options
– added save game backups to help alleviate some save game issuesfixes
– fixed issues with haapajärvi local ghosts
– fixed volumetric lighting rendering issues on franzenheim
– fixed oreng valley -r finish gate
– fixed tears and terrain clipping on sardinia freeroam
– fixed rocks with no colliders on karura
– fixed invisible vegetation on some NVIDIA cards when running DX12
– fixed the front left wheel of das speedvan being too large
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