Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Header image shows 2022 car in F1 22.
Though it has been removed from the current post version on the Formula One Web site, it can be clearly seen on archive.org’s cache of what was originally written that Sauber’s C43 is possibly being released for F1 22 later this month.
The original text read:
Alfa Romeo’s new car is set to hit the track for a shakedown session in Barcelona this week, before heading to Bahrain for pre-season testing from February 23-25, followed by the 2023 opener at the Sakhir venue a week later.
In a world first, the C43 is also set to be added to the official F1 2022 video game on the eve of the Bahrain test, allowing fans to virtually test it out for themselves.
That last paragraph has now been removed from the article…
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