Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Popular Computing Weekly magazine reported this week that we will see Geoffrey Crammond’s Revs racing simulation on other platforms, also announcing the base software will include both Silverstone and Brands Hatch. It should retail for £14.95 on cassette and £17.95 on disc.
Full text of the news item (Popular Computing Weekly, Vol 4 No 46):
Acornsoft sells Revs to Firebird for C64
FIREBIRD has licensed the top selling Acornsoft title Revs for conversion to machines other than the BBC.
“It will be one of Firebird’s fastest ever projects,” said Firebird publisher Herbert Wright. “We will also expand the game to include Brands Hatch as well as the Silverstone track.”
Revs on the Commodore 64 will be a Gold range game and will cost £14.95 on the cassette and £17.95 on disc.
Firebird has not acquired Z80 processor rights to Revs, and at the moment is not pursuing this area.
Revs is the second Acornsoft title for which Firebird has required conversion rights. The first was the chart-topping Elite.
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