As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
After rFactor 2 was today announced as the official sim racing platform of Formula E, Studio 397 released the Formula E Season 8 content as the announcement promised.
For Season 8 Formula E have introduced new power rules which change the handling characteristics of the new car.
You can buy the Formula E content here.
Changelog:
Formula E Gen 2 v1.01.
– Added Formula E 2022 Liveries.Formula E Gen 2 v1.03.
– Corrected power modeRome E-Prix v1.17.
– Fixed AI hitting pitwall at exit. All new trackside ads.
Here’s the trailer:
View this video on YouTube. Please consider subscribing to RSC’s channel.
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