Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
The Williams FW18 was an evolution of the previous seasons FW17, and was powered by a Renault RS 08 V10 engine. It dominated the season, winning 12 of 16 races to become statistically Williams’ most successful F1 car of all-time. Damon Hill took the title, becoming the first son to follow in his father’s footsteps by winning one.
Included with F1 2019 as historic content.
Added as historic content to F1 2020.