Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
ASR Formula have released an update for their Assetto Corsa mod of the Ferrari F2004. You can grab the mod from their Web site.
Changelog:
Ferrari F2004 – 2004 By ASR Formula
V1.3 (22/03/2024)
Instalation notes:
Copy the content folder inside “AC Files” to your AC directory.
Please, be sure to install our custom driver inside “assettocorsa\content\driver”.Credits:
– 3D Car Model: Raffaele Vercesi (Raff19)
– Skins and Texture: Alessandro Micali (alesanchez)
– 3D Helmet: Ivinu2000
– Sound FX: Simone Rizzo (Simontek27)
– Physics: Alessaandro Micali (alesanchez)ChangeLog 1.6
– Add another Front Wing Type
– Update Shaders and Texture
– Update Skins
– Update Sound
– Update Physics
– Add Extended PhysicsInstall Standard or Extended Physics
– The default physics is extended
– To install the standard physics run the file “install_standard-physics.bat” which is located in the car’s folder.
– To reinstall extended physics, run the file “install_csp-physics.bat” which is present in the car folder.
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