Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Funselektor have released an update for art of rally that fixes how DLC cars are displayed in the game. There are also an array of fixes.
Changelog
improvements
DLC cars no longer appear in leaderboard as unknown car
DLC ghosts now show the DLC car even when DLC is not ownedfixes
fixed an issue where players were unable to progress in career mode
fixed an issue where the current ghost selection could change after a stage restart
fixed an issue where players were stuck in car selection or loading screens
fixed a spot in Kanto Mountains (Japan freeroam) where the car would respawn under the road
fixed an issue where car stats were incorrectly recorded in the GOG version
fixed localization issues with hud menu option
fixed UI issue in repair screen when using French localization
vibration no longer continues in post-finish menu
fixed an issue where changing language in pre-stage menu could break the menu
fixed issues caused by loading multiple stages in succession with custom ghost selected