Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
GP2 is a simulation of the 1994 Formula One World Championship. It includes the 16 tracks from the season and allows the player to select from 14 teams.
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Thanks to a Python script that reads the default dashboard from a DOSBOX window pixel by pixel and overlays a new dashboard on top of the window, the IndyCar Racing II community may soon be able to more accurately simulate many older vehicle analogue gauges. The mod, programmed by well-known ICR2 modder “SK Chow” (known as checkpoint10 on the icr2.net forums), is done and fully functional, but needs a little more bug fixing effort before he finds a way to make it easy to install and configure before release.
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ICR2 is a simulation of the 1995 IndyCar Series. It featured 15 tracks and a selection of chassis and engines.
Re-released as CART Racing.