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Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.

Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

 

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EA have deployed the 1.17 patch for F1 23, fixing the Aston Martin AMR23 model, various UI and competition calculations and more. There is no mention whether this re-implements the Barcelona Pit Entry Fix that was in 1.15 and rolled back in 1.16.

Changelog:

– Addition of the Scuderia Ferrari SF-23 “Golden Age” Livery, race suit and driver helmets
– Updates to the visuals of the Aston Martin AMR23 to bring the car closer to its real-life counterpart
– Fixed an issue where F2 23 and 5 lap races were incorrectly appearing in Ranked
– Fixed an issue where Events in F1 World tab “Solo & Multiplayer events” were missing their titles and names
– Fixed an issue when completing a race in Multiplayer Grand Prix with multiple races in the playlist does not progress the lobby to the next race
– Fixed an issue where players were being promoted without completing any Ranked Division races.
– Fixed an issue when buying Pitcoin from the store and then buying an XP boost would cause a crash
– General Stability Improvements
– Various Minor Fixes

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About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

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