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Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.

Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

 

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Header image from Assetto Corsa.

Back in March this year Digital Bros, owners of 505 Games and the Assetto Corsa franchise, mentioned Assetto Corsa 2 was on target for “Spring 2024”. In a new financial update this week they have now labeled it for released Q2, 2024, basically around the same time.

The report – 497KB

It’s a good sign, I suppose, that they didn’t push the release date back at all. While the numbers are trending downwards for the parent company, AC2 is seen as a reason to be positive, though the language does specifically state that only the PC version is being referred to. The console version of AC2 is now labeled as a “long-term publishing plan”.

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About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

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