Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Competition Company have released a new build of Rennsport that includes a small changelog, but notably does include the Porsche 911 GT3 Cup (992).
View this video on YouTube: https://youtu.be/5jOFC7znt-E and please consider subscribing to RSC’s main channel.
Changelog:
New content
Added Porsche 911 GT3 Cup (992)Gameplay
Modified checkpoints detection code to improve accuracy of lap time calculation systemUI
Changed tabs order in main menu
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