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If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.

 

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In one of the most weirdly timed releases in recent years EA today posted a trailer for F1 23, showing F1 23 branding, that features highlights from the F1 2021 Braking Point storyline campaign mostly set in 2020. Interested in playing through that story? You can’t (unless you already own it).

Considering that I was told by a Codemasters representative that users can still play F1 2021 by signing up to EA Play (you can’t – it’s not on there), I’m curious if EA just figured out that Braking Point 2 is missing a little bit of backstory nobody can experience? Maybe they are planning to release the F1 2021 storyline in F1 23? Maybe they’re not? In any case, expect F1 22 to randomly disappear from stores soon.

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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

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