Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
ICR is a simulation of the 1993 IndyCar Series. It featured a selection of chassis and engines, eight tracks, and had official addons with eight more tracks.
The IndyCar Circuits expansion pack was an official addon for IndyCar Racing (1993) that updated the software to the latest version, added Replay Cut and Settings Print utilities, along with seven real-world racing tracks.
The pack added Burke Lakefront Airport, Phoenix, Surfers Paradise, Belle Isle, Road America, Mid-Ohio and Pacific Place (Vancouver).
The Indianapolis Motor Speedway expansion pack was an official addon for IndyCar Racing (1993) that updated the software to the latest version, added RaceCar Paint Kit, Replay Cut and Settings Print utilities, along with Indianapolis Motor Speedway.
We are still working on this.