Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
The BMW M4 GT4 was named “Race Car of the Year” at the Professional MotorSport World Expo Awards in 2018 and backed up the honor the next year with GT4 titles in Blancpain GT World Challenge Asia and the 24H SERIES.
The BMW M4 GT4 was added to Raceroom‘s vehicle lineup December, 2019:
The BMW M4 GT4 was added to iRacing‘s vehicle lineup June, 2020:
The BMW M4 GT4 was added to Assetto Corsa Competizione as DLC in July, 2020: