Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Today EA live-streamed and posted a car announcement for a fictional F1 team featuring Devon Butler, the antagonist in all the storyline modes in previous Codemasters F1 titles. While F1 23 itself has only been confirmed with a single image on social media nearly two months ago, this does probably count as another – even if the product is never mentioned. As someone who really enjoyed the Braking Point story and thinks they do genuinely add something to the franchise, I am a little bit frustrated by the marketing campaign so far…
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Announced October, 2019 with the extension of the F1 license until 2025. Developed and published by Codemasters, it will be the sixteenth title in the Formula One series developed by the studio.