Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Steve Myers tweeted yesterday that a new update was deployed for World of Outlaws: Dirt Racing. The update prepared the title for the upcoming Big Block Modified and Lucas Oil Speedway DLC, added some more selectable drivers and included small bugfixes.
Tweet text:
We released a patch for @outlaws_game today. It is primarily to add support for the Big Block Modified and Lucas Oil Speedway DLC release on 11/28, there was more selectable drivers in this release as well as a few minor bug fixes.
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