Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Steve Myers tweeted yesterday that a new update was deployed for World of Outlaws: Dirt Racing. The update prepared the title for the upcoming Big Block Modified and Lucas Oil Speedway DLC, added some more selectable drivers and included small bugfixes.
Tweet text:
We released a patch for @outlaws_game today. It is primarily to add support for the Big Block Modified and Lucas Oil Speedway DLC release on 11/28, there was more selectable drivers in this release as well as a few minor bug fixes.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →