If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Rev to Vertex developer Plutonization today announced that their delayed demo release will be public starting October 30, 2022. Here is the post from Facebook:
感謝大家關心及支持,Steam上架終於成功,正進行最後檢查即將供大家下載體驗。
由於團隊欠缺使用平台上架經驗,導致花費更多時間了解及應用相關SDK,亦感謝平台清晰指出上載檔有問題的位置以便我們能針對性改善問題,減少玩家在試玩期間出現程式錯誤。是次失誤亦令我地團隊認識平台上架及更新程式的流程及方式,往後試玩/BETA/正式推出將可以避免同類問題出現。
DEMO將於10月30日晚上8時開放下載,團隊亦正準備教學說明供大家了解不同控制設定方式 (如鍵盤 / 控制器 / 軚盤),敬請留意官方社交平台更新及STEAM 頁面公告。
完成DEMO 後玩家可掃QR CODE回答簡單問題向團隊提供意見,團隊將製作限定拉花以答謝提供意見的朋友於正式版中使用!
再次為延誤發佈致歉,感謝大家支持及關愛!
This appears to roughly translate to:
Thank you all for your warm wishes and support. Steam’s final review stage has been successfully completed and the final work is in-progress for public release.
Due to the lack of use of the platform by the company, the team had to take time to learn about the SDK. Steam assisted in finding out any problems to get everything working, and future releases should go much more smoothly now we recognize the process and method of updating the platform and updating the program. In the future trial/BETA/official launch keys can avoid similar problems.
The demo will be released on October 30th at 8:00pm and should allow users to understand and test different control settings and more. On exiting the demo you will notice a QR CODE which you can use to give feedback for the final release!
Once again, I appreciate everyone’s support and love!