Featured

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

Share This Page

Facebook Twitter Reddit

Tagged Software

Support RSC

Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership or by using any of the affiliate links below. Have any other ideas of how to support? EMail.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
HumbleFanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42

EA released a new trailer for F1 22 today. This “features” trailer details the new physics/handling, F1 Sprint, Formation Lap, Cinematic Pit Stops (with errors), TV Broadcast Safety Car Periods, Adaptive AI, Circuit Updates, My Team changes and new Practice Programs that will make F1 22 stand out from the previous title. It also re-confirms Formula 2.

Also seen in the new trailer for the first time is F1 Life, a feature that I would expect many won’t believe is of interest to them. But I think quite a few will actually find it interesting due to the supercars Codemasters will allow you to drive from within that feature. According to Tom Henderson on Twitter, that supercar list includes:

– McLaren 720s
– McLaren Artura
– Ferrari F8 Tribute
– Ferrari Roma
– Mercedes AMG GTR Pro
– Mercedes AMG GT Black Series
– Mercedes AMG GTR (As Safety Car)
– Aston Martin Vantage F1 Edition
– Aston Martin DB11 AMR
– Aston Martin Vantage (As Safety Car)

Trailer:

View this video on YouTube. Please consider subscribing to RSC’s channel.

Press release:

TAKE YOUR SEAT AND LIVE THE F1 LIFE AS EA SPORTS F1 22 REDEFINES THE RACE WEEKEND
The New Era of Formula 1 Awaits with Revolutionary Cars, F1 Sprint, Pirelli Hot Laps and More

Redwood City, Calif. – May 31, 2022 – Today, Codemasters® and Electronic Arts Inc. (NASDAQ: EA) showcased the breadth of gameplay features that await players when F1® 22 releases worldwide on July 1 for PlayStation®5, Xbox Series X|S, PlayStation®4, Xbox One, and PC. The redefined race weekend adds excitement and drama the moment the drivers hit the track for the 2022 FIA Formula One World Championship™. Taking control of the revolutionary cars with improved physics to accommodate the new aero rules, players can now experience the F1® Sprint and immersive race day moments such as formation laps, safety car moments, and pit stops. The Pirelli Hot Lap with eight supercars adds a new dimension before the action heats up across this season’s circuits, including updates to Spain, Australia and Abu Dhabi and the FORMULA 1 CRYPTO.COM MIAMI GRAND PRIX.

“F1 22 allows players to live their Formula 1 fantasies both on and off the track,” said Lee Mather, F1® Senior Creative Director at Codemasters. “Players are excited to enter the new era of Formula 1 with the introduction of new cars, regulations, and more control of race day moments. F1 22 enables players to be more social with their friends away from the circuit. The personalised space within F1 Life allows players to show off their collection of must-have cars and accessories and be the envy of friends and rivals.”

To assist new players, F1® 22 features Adaptive AI, tailoring the experience to their current skill level, enabling competitive racing from the moment they hit the track. With the addition of accessible handling, players can remove the complexities and have the option to increase the difficulty at the end of every race weekend. The improved Practice Programs encourage players to learn the circuit thanks to enhanced on-track visuals, helping to improve lap times ahead of battling for a place on the podium.

F1® Life is the new social hub that allows players to show off their collection of supercars, fashion accessories, and trophies. In-game character personalisation extends beyond the track with branded clothes and accessories players can collect through in-game challenges, Podium Pass, brand shop, and the in-game store. Upon entering the game, players begin at their personal hub, which acts as the Multiplayer lobby, allowing access to friends’ avatars and collections.

F1® 22 Champions Edition players also receive new My Team Icons, Jacques Villeneuve, Mark Webber and Nico Hülkenberg, and two drivable safety cars: the Mercedes-AMG GT Black Series and Aston Martin Vantage for use in Time Trial. With improved UI for easier navigation and updated authentic broadcast visuals, including podium sequences and driver video walls, there has never been a better time to take to the grid.

Alongside all the new innovations, including VR for PC players, F1® 22 expands its features for players with the return of My Team, now with three starting points, the acclaimed 10-year Career with two-player functionality, and Multiplayer including offline split-screen.

F1® 22 will release July 1 2022 ahead of the FORMULA 1 LENOVO BRITISH GRAND PRIX 2022, for PlayStation®5, Xbox Series X|S, PlayStation®4, Xbox One, and PC via the EA App, Origin, Steam, and Epic Store. Players can pre-order the digital-only F1® 22 Champions Edition for additional content and three days of early access.*

For F1® 22 news, follow Formula 1® game website and social channels on Instagram, Twitter, and YouTube.

*CONDITIONS AND RESTRICTIONS APPLY. SEE https://www.ea.com/en-gb/games/f1/f1-22/game-offer-and-disclaimers FOR DETAILS.

About Electronic Arts

Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

In fiscal year 2022, EA posted GAAP net revenue of approximately $7 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS™ FIFA, Battlefield™, Apex Legends™, The Sims™, Madden NFL, Need for Speed™, Titanfall™, Plants vs. Zombies™ and F1® . More information about EA is available at www.ea.com/news.

EA SPORTS, Battlefield, Need for Speed, Apex Legends, The Sims, Titanfall and Plants vs. Zombies are trademarks of Electronic Arts Inc. STAR WARS © & TM 2015 Lucasfilm Ltd. All rights reserved. John Madden, NFL, FIFA and F1 are the property of their respective owners and used with permission.

About Codemasters
Codemasters is an award-winning British video game developer with over 30 years of heritage. The company specialises in high-quality racing games including DiRT, GRID, Project CARS, and the BAFTA award-winning official F1® series of videogames.

For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.
Codemasters is an Electronic Arts studio (NASDAQ: EA)

No replies yet

Loading new replies...

About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

Podcast

Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.