If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Within an Ayrton Senna tribute on social media today, KW Studios have teased an upcoming Interlagos track release for their simulation as well as what looks to be a 2022-spec Grand Prix car.
You can see in the image I edited below where I have picked out the edges of features on the car. It absolutely matches those seen in the current crop of Formula One cars. At this moment it’s an unofficial tease that I’m prepared to go out on a limb and report as I see it, but expect an official announcement at some point soon…
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