Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
The Indianapolis Motor Speedway announced plans for the inaugural Indy FanFest – a temporary racing theme park open the last three weekends in May in the infield of the track. The free event culminates with the running of the Indy 500. Attractions include computer simulators, two theaters, children’s pedal car racing and various racing displays. Sponsors include: LCI Int’l, Chevrolet, Firestone, DeLong, Logo 7, Salem, Miller Brewing, Budweiser, Kodak, Marlboro, Goodyear, MBNA, Valvoline, IBM, Papyrus, Delco Electronics, Pennzoil and Skybox (Indy Motor Speedway).
Header image from IndyCar Racing 1.0.
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