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An Interview with Terence Groening; Master of Physics

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

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Sauber C13

First seen in sim racing with GP2 (1996).

RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
Same Author

Tim Wheatley

GTR was a spectacular achievement and broke new ground in sim racing. I fully expect SIMBIN to deliver again with GTR 2.

Screenshots:

Press release:

Warm up for GTR 2
The successor to the award-winning racing simulation will be released in the summer of 2006.

Vara, Sweden / Darmstadt, Germany, January 12, 2006

With the release of GTR – FIA GT Racing Game, Developer SimBin Development Team and Publisher 10tacle Studios AG caused a sensation. Up to that point, there had never been a racing simulation based on a racing series which was accurate down to the last detail, as the numerous top ratings and awards for GTR FIA GT Racing Game so impressively demonstrated. Come summer 2006, GTR 2 will set new standards all over again!

The new DirectX9 graphics engine ensures that the race cars and circuits are portrayed in a more detailed and photorealistic way than ever before, and the sensation of speed experienced with the HP-beasts is even more immersive, thanks to the improved driving model. The dynamic day-night light cycle, weather changes, and impressive damage system once again provides an impressive experience of the exciting FIA GT racing series on your PC at home.

In other words – we are proud to offer the opportunity to really get into the true feeling of real racing in some of the world´s most stunning sport cars. Prepare to GET REAL – again.

Related Software

GTR 2 – FIA GT Racing Game

GTR 2 – FIA GT Racing Game is a sports car racing simulator developed by Blimey! Games and SimBin Studios for PC and is a sequel to GTR. The game simulates the 2003 and 2004 FIA GT Championship racing series. It uses Image Space Incorporated’s rFactor engine as a codebase.

 
 
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