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As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.

Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

 

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GTR was a spectacular achievement and broke new ground in sim racing. I fully expect SIMBIN to deliver again with GTR 2.

Screenshots:

Press release:

Warm up for GTR 2
The successor to the award-winning racing simulation will be released in the summer of 2006.

Vara, Sweden / Darmstadt, Germany, January 12, 2006

With the release of GTR – FIA GT Racing Game, Developer SimBin Development Team and Publisher 10tacle Studios AG caused a sensation. Up to that point, there had never been a racing simulation based on a racing series which was accurate down to the last detail, as the numerous top ratings and awards for GTR FIA GT Racing Game so impressively demonstrated. Come summer 2006, GTR 2 will set new standards all over again!

The new DirectX9 graphics engine ensures that the race cars and circuits are portrayed in a more detailed and photorealistic way than ever before, and the sensation of speed experienced with the HP-beasts is even more immersive, thanks to the improved driving model. The dynamic day-night light cycle, weather changes, and impressive damage system once again provides an impressive experience of the exciting FIA GT racing series on your PC at home.

In other words – we are proud to offer the opportunity to really get into the true feeling of real racing in some of the world´s most stunning sport cars. Prepare to GET REAL – again.

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About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

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