Featured

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

Share This Page

Facebook Twitter Reddit

Tagged Software

Support RSC

Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership or by using any of the affiliate links below. Have any other ideas of how to support? EMail.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
HumbleFanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42

Yesterday the NHRA Web site confirmed and shared a first peek at the upcoming NHRA title from GameMill Entertainment. Announced last year, the NHRA article confirms release on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC via Steam.

The title will include licensed NHRA tracks in both single-player and multiplayer modes, five different NHRA classes (Top Fuel, Funny Car, Pro Stock, Pro Mod, and Super Street) with “physics-based” gameplay. The game will feature real-world NHRA drivers and NHRA sponsors.

The post also include a 7-second GIF teaser that I converted and uploaded to YouTube so you’re not forced to download 120MB+ without being aware of it first. It appears to show an in-engine 3D model:

View this video on YouTube. Please consider subscribing to RSC’s channel.

Here is the full text of the news post:

First look: NHRA video game racing towards completion for later this year

Progress is racing along on the new NHRA video game, expected to debut later this year on PlayStation5, PlayStation4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC via Steam.

The game, published by GameMill Entertainment, will allow players to compete on NHRA tracks in both single-player and multiplayer modes, racing in five different NHRA classes: Top Fuel, Funny Car, Pro Stock, Pro Mod, and Super Street with physics-based gameplay for simulated real-world depth and speed. The game incorporates real-world NHRA drivers and dozens of actual NHRA sponsors.

GIF was here. :)

“We’re incredibly excited about how well the game has been coming together on bringing the authentic NHRA experience to the fans,” said Steve Williams, VP of Marketing and Communications, GameMill Entertainment. “Our excitement around that is only eclipsed by being able to share with them this first look at an in-game model of a Top Fuel car.”

More information about the game will be available in the future as development progresses

No replies yet

Loading new replies...

About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

Podcast

Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.